AI Insights · Timothy · October 2024
Top 5 Hypercasual Games on Android in Qatar, Q3 2024
Explore the performance trends of the top 5 hypercasual games on Android in Qatar during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the hypercasual gaming sector on Android in Qatar showcased diverse trends across the top five applications. According to Sensor Tower data, these games varied in downloads, active users, and revenue performance.
Wood Screw Puzzle from Zego Global Pte saw a fluctuating trend in weekly revenue, starting at around $83 and peaking at $229 in early September before tapering off to $55 by the end of the quarter. Weekly downloads also experienced variability, with a peak at 3.5K in mid-August and a decline to 361 by the end of September. The app maintained a stable base of active users, reaching a high of 16.1K in mid-August and closing the quarter with 12.4K.
Block Blast!, published by Hungry Studio, did not generate any revenue throughout the quarter. However, its weekly downloads showed a positive trend, rising from 1.7K at the beginning of July to 3.8K by the end of September. The number of active users mirrored this growth, increasing from 7.3K to nearly 12K over the same period.
Manage Supermarket Simulator also from Zego Global Pte, reported sporadic revenue, with notable amounts in early July and a brief resurgence in mid-September. Downloads decreased significantly from 4K in early July to just 57 at the end of September. Active users followed a similar downward trajectory, starting at 9K and finishing the quarter at 4.7K.
Vehicle Masters by SayGames Ltd saw consistent download numbers, maintaining an average of around 1.4K throughout the quarter. Active users increased steadily, peaking at over 10K in late August before settling at 9.5K by the end of September. The game did not earn any revenue during this period.
Callbreak Master 3 - Card Game from The Great Hippo also did not generate revenue but maintained a stable download rate, averaging around 1.3K per week. Active users remained consistent, fluctuating slightly but ending the quarter with approximately 4.4K.
For more detailed insights and data, visit Sensor Tower, the source of this information.